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Preliminary Program Grid for Dustin Patrick Blottenberger

This is the Preliminary program schedule. Dustin Patrick Blottenberger may or may not actually be on these items, but probably will. However, due to circumstances beyond our control, modifications to the program can occur throughout the convention.

Friday 4:00 pm: Tell Your Story With a 1-Page TTRPG (Ends at: 5:55 pm) Lincoln
Participants:Dustin Patrick Blottenberger, Nat Mesnard, Brigitte Winter (M)
While not every writer dreams of designing a Table-Top Role-Playing Game (TTRPG) and not every designer loves writing prose, the overlap between these worlds is significant, particularly in the SFF space. Join Indie TTRPG small press Scryptid Games to learn what makes the stories that come from TTRPGs so special and how you can lean into the unique storytelling possibilities that only interactive fiction and games can offer. In the first half of this session, you'll discover new opportunities for SFF writers in this imaginative and ever-expanding space, and then make your own 1-Page TTRPG! We’ll help you quickly decide on a compelling concept that is uniquely yours. In the second half, you’ll play your TTRPG with other writer-designers and convention attendees! Finally, you’ll explore your ability to make and publish games after the workshop, armed with a packet of useful resources provided by a small press that is constantly pushing the boundaries of what storytelling looks like.
Friday 5:00 pm: Is My Story Actually a Game? (Ends at: 5:55 pm) Jackson
Participants:Dustin Patrick Blottenberger, Mike McPhail, Joan Wendland (M), Brigitte Winter
The opportunities that interactive fiction provides are unique. Some stories, when told with prose, feel fundamentally different to a reader than when told with an even more interactive medium. From video games to choose-your-own-adventure fiction to tabletop roleplaying games like Dungeons & Dragons, interactive fiction lets you tell stories you can’t tell anywhere else, There’s a tradeoff: telling your story this way also closes some of those dungeon doors as well. So how do you know if your story is actually a game?

Page last updated: 9 September 2024