{"id":400,"date":"2024-09-08T15:18:29","date_gmt":"2024-09-08T19:18:29","guid":{"rendered":"https:\/\/capclave.org\/capclave24\/?page_id=400"},"modified":"2024-09-10T17:05:20","modified_gmt":"2024-09-10T21:05:20","slug":"what-is-litrpg","status":"publish","type":"page","link":"https:\/\/capclave.org\/capclave24\/capclave-2024\/what-is-litrpg\/","title":{"rendered":"What is LitRPG?"},"content":{"rendered":"<p>LitRPG is Literary Role Playing Games. It is a subset of progression stories, stories where characters grow stronger and develop. In LitRPG the growth is measured through increased stats as would be seen in a role-playing game and it is integral to the story. If there are blocks of stats in the text it is considered crunchy. The stories can be fantasy, science fiction, as well as horror or another genre as long as there is a game mechanic progression. There are many subdivisions. A discussion of a few of these subdivisions follows. The suggestions are examples I have read over the past few years since I found the related genres, it is not a complete list set in any manner.<\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Progression stories<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">At the heart of these stories, the characters grow stronger and develop through some pathway. They may cultivate chi, gain experience, absorb energy, gain better magic or cards, or through another system. LitRPG stories typically progress using standard role-playing game mechanics for development.\u00a0<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Cultivation<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Cultivation stories are not LitRPG, but they are closely related. The mechanics often draw from Eastern teachings related to improving health through meditation. The characters get stronger as they clear the channels and nodes in their bodies by circulating Chi. Cultivators are often associated with alchemists and gatherers to obtain medicines, plants, and animal cores which can ease their development path. The exact path can vary from relatively simple circulation of energy to more complex layering of bodily enhancement through stages from simple body enhancement to gaining practical immortality.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">A Thousand Li <\/span><\/i><span style=\"font-weight: 400;\">by Tao Wong; Unintended Cultivator by Eric Dontigney; <\/span><i><span style=\"font-weight: 400;\">The Metier Apocalypse <\/span><\/i><span style=\"font-weight: 400;\">by Frank G. Albelo, <\/span><i><span style=\"font-weight: 400;\">Beware of Chicken<\/span><\/i><span style=\"font-weight: 400;\"> by Casual Farmer<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">GameLit<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">This is a subset of LitRPG that involves being part of a gameworld but may not involve the standard game stat progression. Characters may grow or not, so it is not a complete union with progression stories.\u00a0<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Guardians of the Flame<\/span><\/i><span style=\"font-weight: 400;\"> by Joel Rosenberg; <\/span><i><span style=\"font-weight: 400;\">Ready Player One<\/span><\/i><span style=\"font-weight: 400;\"> by Ernest Cline; <\/span><i><span style=\"font-weight: 400;\">Tallrock <\/span><\/i><span style=\"font-weight: 400;\">by Xander Boyce<\/span><\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"font-weight: 400;\">Deck Builders<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">In these stories the magic or action is related to decks similar to the Collectable Card Games such as Magic the Gathering,Dominion, and Pok\u00e9mon. The cards maintain rarity, levels, and powering. The action is typically turn-based.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">All the Skills <\/span><\/i><span style=\"font-weight: 400;\">by Honour Rae, <\/span><i><span style=\"font-weight: 400;\">The Alchemist Series<\/span><\/i><span style=\"font-weight: 400;\"> by Vasily Mahenenko, and <\/span><i><span style=\"font-weight: 400;\">In the System series<\/span><\/i><span style=\"font-weight: 400;\"> by Petr Zhguyov<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">4x Lit<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">These stories take on more game management driving the story. The main character is forced to compete with others in a top level sometimes godlike role. The view of the world may take on a hex appearance.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">CivCEO<\/span><\/i><span style=\"font-weight: 400;\"> by Andrew Karevik, <\/span><i><span style=\"font-weight: 400;\">Magic Kingdom at War<\/span><\/i><span style=\"font-weight: 400;\"> by Tao Wong, and <\/span><i><span style=\"font-weight: 400;\">Civilization: Barbarians<\/span><\/i><span style=\"font-weight: 400;\"> by Tim Underwood<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Haremlit<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">These progression stories include developing harems. Typically there are several women in a relationship with a male main character. There are reverse harem stories which have several men with a female lead. The dynamics of the relationship are a major plot point. The sex scenes may be on or offscreen. I don\u2019t have a lot of experience with this genre.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Eternal Dominion <\/span><\/i><span style=\"font-weight: 400;\">by Bern Dean, <\/span><i><span style=\"font-weight: 400;\">Level Up!<\/span><\/i><span style=\"font-weight: 400;\"> by Simon Archer, <\/span><i><span style=\"font-weight: 400;\">Aether&#8217;s Revival<\/span><\/i><span style=\"font-weight: 400;\"> by Daniel Schinhofen<\/span><\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"font-weight: 400;\">Virtual Games<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Games are a natural match to LItRPG as the progression and stats are part of the gaming system. These stories are often game playing often focusing on a new launch as players scramble to do well. In many of these stories, the economy has moved online and players can use game gains in real life. Another major story type is \u201ctrapped in the game.\u201d The plot revolves around surviving and eventually escaping.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Kaiju Battlefield Surgeon <\/span><\/i><span style=\"font-weight: 400;\">by Matt Dinniman, <\/span><i><span style=\"font-weight: 400;\">Light Online<\/span><\/i><span style=\"font-weight: 400;\"> by Tom Laracombe, <\/span><i><span style=\"font-weight: 400;\">Limitless Lands: The Commander&#8217;s Tale<\/span><\/i><span style=\"font-weight: 400;\"> by Dean Henegar, <\/span><i><span style=\"font-weight: 400;\">The World Series <\/span><\/i><span style=\"font-weight: 400;\">by Jason Cheek, <\/span><i><span style=\"font-weight: 400;\">Ascend Online<\/span><\/i><span style=\"font-weight: 400;\"> by Luke Chmilenko, <\/span><i><span style=\"font-weight: 400;\">Bushido Online: the Battle Begins<\/span><\/i><span style=\"font-weight: 400;\"> by Nikita Thorn, Koyesta Online: Early Access by John Cressman<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Isekai\/Portal Fantasy<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Stories where the main character gets sent to another world. If they go through a hole and remain\u00a0 themselves it is a portal fantasy. If a person wakes up in another world and are not in their old body is an isekai. If a person dies after being hit by a truck, it is a truck-kun. The adventures they have vary from that start point. But the characters will see some form of progression and it may be either a system style or cultivation development path.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Beware of Chicken<\/span><\/i><span style=\"font-weight: 400;\"> by Casualfarmer, Rise of the Cheat Potion Maker by Alvin Atwater, <\/span><i><span style=\"font-weight: 400;\">Azarinth Healer<\/span><\/i><span style=\"font-weight: 400;\"> by Rhaegar<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Regression\u00a0<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">These are stories where the main character is sent back in time with future knowledge. They are often on a mission to change something to make the future better. These are often tied to a system apocalypse style story or a tower climb. They often feature rapid growth as the characters know the exploits or how to achieve world firsts.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Eternal Dominion <\/span><\/i><span style=\"font-weight: 400;\">by Bern Dean, <\/span><i><span style=\"font-weight: 400;\">Tower Climber<\/span><\/i><span style=\"font-weight: 400;\"> by Jacob Tanner, <\/span><i><span style=\"font-weight: 400;\">Reborn Apocalypse<\/span><\/i><span style=\"font-weight: 400;\"> by LM Kerr<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Cozy and Crafting<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Not every story needs to fight the big bad. For the times when you need the lighter tales there are stories where people just want to get away. Maybe have a cup of coffee or settle down on a farm.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Cozy Isekai Craftsman: Lockwood <\/span><\/i><span style=\"font-weight: 400;\">by Blaise Corvin,<\/span><i><span style=\"font-weight: 400;\"> Light Online <\/span><\/i><span style=\"font-weight: 400;\">by Tom Laracombe, <\/span><i><span style=\"font-weight: 400;\">Blade\u2019s Rest<\/span><\/i><span style=\"font-weight: 400;\"> by Tom Watts, <\/span><i><span style=\"font-weight: 400;\">Casual Farming <\/span><\/i><span style=\"font-weight: 400;\">by Wolfe Locke, <\/span><i><span style=\"font-weight: 400;\">Artisan <\/span><\/i><span style=\"font-weight: 400;\">and <\/span><i><span style=\"font-weight: 400;\">Trader Jim\u2019s <\/span><\/i><span style=\"font-weight: 400;\">by Jason Hill, Legends and Lattes by Travis Baldree,\u00a0 <\/span><i><span style=\"font-weight: 400;\">Clearing: Legendary Farmer<\/span><\/i><span style=\"font-weight: 400;\"> by Elizabeth Oswald, <\/span><i><span style=\"font-weight: 400;\">One Moo&#8217;r Plow<\/span><\/i><span style=\"font-weight: 400;\"> by Exemplar Invictus<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Space and science based<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Not all progression stories are fantasy. Sometimes aliens arrive and change the world because they need Earth\u2019s resources or just hate humanity. Technology advances are often driven by nanites.\u00a0<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Inheritance<\/span><\/i><span style=\"font-weight: 400;\"> by Morgan Cole, <\/span><i><span style=\"font-weight: 400;\">Drone Ensign<\/span><\/i><span style=\"font-weight: 400;\"> by Kyle Johnson, <\/span><i><span style=\"font-weight: 400;\">Condition Evolution<\/span><\/i><span style=\"font-weight: 400;\"> by Kevin Sinclair, <\/span><i><span style=\"font-weight: 400;\">Rise of Mankind<\/span><\/i><span style=\"font-weight: 400;\"> by Jez Cajiao,<\/span><i><span style=\"font-weight: 400;\"> First Line of Defence<\/span><\/i><span style=\"font-weight: 400;\"> by Benjamin Kerei<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Apocalypse<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">These are tales of the world ending. The advent of magic or a system is typical. In some cases mana ruins technology, while in others technology still works but monsters kill off a lot of humanity. These stories are often adapting to the new world, but may include planning revenge on the system creators.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">The System <\/span><\/i><span style=\"font-weight: 400;\">by Tao Wong, <\/span><i><span style=\"font-weight: 400;\">Foundations <\/span><\/i><span style=\"font-weight: 400;\">by Cale Plamann, <\/span><i><span style=\"font-weight: 400;\">AI Apocalypse: Restart <\/span><\/i><span style=\"font-weight: 400;\">by J. David Baxter, <\/span><i><span style=\"font-weight: 400;\">Sponsored Apocalypse<\/span><\/i><span style=\"font-weight: 400;\"> by Blaise Corvin,<\/span><i><span style=\"font-weight: 400;\"> Fort at the End of the World<\/span><\/i><span style=\"font-weight: 400;\"> by Justin Marks, and of course <\/span><i><span style=\"font-weight: 400;\">Dungeon Crawler <\/span><\/i><span style=\"font-weight: 400;\">by Matt Dinniman<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Tower Climber<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Sometimes our heroes delve dungeons and other times they reach for the skies. Heroes in these stories are trying to reach the top. The floors are often not contained in a physical tower, but are a series of portals to floors that can vary greatly in size. The tower floors are places which offer a great opportunity for growth and loot. The story may be almost solely in the tower or may be a mix of time in the tower and outside.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Towers of Heaven <\/span><\/i><span style=\"font-weight: 400;\">by Cameron Milan,<\/span><i><span style=\"font-weight: 400;\"> Speed Runner<\/span><\/i><span style=\"font-weight: 400;\"> by Adam Elliott, <\/span><i><span style=\"font-weight: 400;\">Guild Master <\/span><\/i><span style=\"font-weight: 400;\">by Ivan Kal, <\/span><i><span style=\"font-weight: 400;\">Tower Climber <\/span><\/i><span style=\"font-weight: 400;\">by Jakob Tanner, <\/span><i><span style=\"font-weight: 400;\">Foundations <\/span><\/i><span style=\"font-weight: 400;\">by Cale Plamann, <\/span><i><span style=\"font-weight: 400;\">The Change: A Livestreamed Dungeon Crawl<\/span><\/i><span style=\"font-weight: 400;\"> by Shane Purdy<\/span><\/p>\n<h2><\/h2>\n<h2><span style=\"font-weight: 400;\">Zeros<\/span><\/h2>\n<p><span style=\"font-weight: 400;\">Sometimes characters are completely nerfed. Level 0 characters often have limited skills and abilities, but if they pull off a major feat, they can have major advantages. This can also apply to people trapped at a low level due to a weird class or special circuimatance.<\/span><\/p>\n<p><b>Examples: <\/b><i><span style=\"font-weight: 400;\">Alpha Zero<\/span><\/i><span style=\"font-weight: 400;\"> by Arthur Stone,\u00a0 <\/span><i><span style=\"font-weight: 400;\">Zero Ranker <\/span><\/i><span style=\"font-weight: 400;\">by Cobyboy,<\/span><i><span style=\"font-weight: 400;\"> Light Online<\/span><\/i><span style=\"font-weight: 400;\"> by Tom Laracombe, and <\/span><i><span style=\"font-weight: 400;\">Dissonance <\/span><\/i><span style=\"font-weight: 400;\">by Nicoli Gonnella, <\/span><i><span style=\"font-weight: 400;\">Ultimate Level 1<\/span><\/i><span style=\"font-weight: 400;\"> by Shawn Wilson<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">There are a ton of stories out there. Many in development. You can find a lot of material on Royal Road. I tend to use Kindle Unlimited. When you find a subset you like, a search can find you even more. Enjoy!<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Bill Lawhorn <\/span><\/p>\n<p><span style=\"font-weight: 400;\">C<\/span><span style=\"font-weight: 400;\">apclave 2024 Chair<\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>LitRPG is Literary Role Playing Games. It is a subset of progression stories, stories where characters grow stronger and develop. In LitRPG the growth is measured through increased stats as would be seen in a role-playing game and it is integral to the story. If there are blocks of stats in the text it is<a class=\"more-link\" href=\"https:\/\/capclave.org\/capclave24\/capclave-2024\/what-is-litrpg\/\">Continue reading <span class=\"screen-reader-text\">&#8220;What is LitRPG?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":4,"featured_media":0,"parent":36,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-400","page","type-page","status-publish","hentry","entry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>What is LitRPG? - Capclave24<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/capclave.org\/capclave24\/capclave-2024\/what-is-litrpg\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"What is LitRPG? - Capclave24\" \/>\n<meta property=\"og:description\" content=\"LitRPG is Literary Role Playing Games. 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It is a subset of progression stories, stories where characters grow stronger and develop. In LitRPG the growth is measured through increased stats as would be seen in a role-playing game and it is integral to the story. 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